A downloadable addon

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Create a blueprint in Godot Engine to organize levels/rooms of a game and their interconnections. Useful for metroidvanias, non-linear games or any game with a lot of levels.

I made this plugin in order to have a direct access to the scenarios of my metroidvania game. With this blueprint I can organize the scenarios and see where they should connect to.

This blueprint has no functions beyond a visual representation of the general map of a game.

How to use

Rated 5.0 out of 5 stars
(1 total ratings)
AuthorDanny Garay
Made withGodot
TagsGodot, Metroidvania, Roguelike, tool


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Click download now to get access to the following files:

godot-gamelevels-blueprint-main.zip 2 MB

Development log


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Thanks for the great plugin. Do you have any plan to update to Godot 4?

thank you! at the moment no, i'm focused working on my game made with godot 3

Not good news, but thanks anyway. I trying to port it to godot 4, there are a lot of error with File.new() and tween() signal. I will wait your update for Godot 4 when you switch to godot 4 since i am still very beginner of Godot. So frustrated when there are lots of scene and nodes, that's why I like your plugins a lot.