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Metroidvania is a gender that will never die... And you made a great job on this one! I loved that it has even the Portuguese language option :3 Keep the good work ^^ 

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I downloaded this game, as part of a bigger way of testing the value of Itch.io's Gamepad (Any) input category.

This game does a nice job of supporting Xbox 360 controllers, and it even adjusts its button images around it.

Unfortunately, if you plug in some other kind of controller, the game will still see it, and try to impose a control scheme on it, which is a clumsy process to get around.

I don't have any problem with games having built-in controller support, per se, but with this game, there's no way to disable the built-in controller detection code. I would've preferred the game to not include any controller-recognition functionality, because that would've actually made it MUCH more controller-compatible, given that controller profilers do exist.

thank you for your comment i will take note about it

I had no luck with the game supporting a gamepad on Android the game pad was 8bitdo sn30 pro+ controller

All of my Itch.io tests are done on a PC. This game will take any controller it recognizes, and try to attach its moves (not only) to Xbox controllers, but also any controller, based on generic notations (like POV, Axis, Button 1, Button 2, etc). I don't necessarily mind these impositions per se, but, if I can't disable this automatic recognition, I have a problem with that.
Traditionally, PC games would have separate Keyboard and Joystick modes. If this game had that, you could use the Keyboard mode, and then create a controller profile (with something like JoyToKey) and get total control over your controller layout, down to the last button. This would work for even REALLY weird controllers, like racing wheels and flight sticks.

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Dude this game is amazing! it has all the elements of a metroidvania but above all the soundtrack is brutal! I am very anxious for the game to reach its final version, it is incredible. If you like you can watch my gameplay
👇👇👇👇👇

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Played the game and so far I can see the potential. Looking forward for you to keep updating it until it become a full release^^. Tho I think a bit of achievement is a nice touch Idk if it is possible to add achievements tho XD.

thank you! the achiviements will be implemented on the latest phase of development :3

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Ok looking forward for it^^. Also anytime!

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Hola danny , ¿podria poner la demo de toziuha en steam? para que yo pueda poner en mi lista de deseados , no quiero olvidar de ese juegazo 

Soludos desde brasil 

hola, la página de steam de la primera parte de toziuha Night saldrá pronto, daré el aviso en discord, Facebook, twitter cuando llegue el momento n.n

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"This is a metroidvania style game where you don't need to farm."

This is kinda sad for me, is one of the aspects I loved about modern Castlevania games (and we can tell you got inspired on Order of Ecclesia, which is sadder for me that you can only use Whips?)

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sorry but I don't like farm.


And yes, The main weapon is Whip, although I'm thinking could make several whips with different properties

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So in a way it is like in Castlevania 2 where it is first introduced the various whips?

yep, that could be the idea

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I currently don’t have a pc (and I’m on iOS) so I really hope to see this one on Switch or iOS!

Fenomenal el juego! Si necesitan una mano, los ayudo. Soy también de los juegos de la vieja escuela.

Gracias por tu comentario :3

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Unfortunately, I am unable to contribute any donations, but I hope the project goes through to the end, I tried the game, I found it amazing, I saw enormous potential, and I would be sad if it was wasted,I wish you good luck with your progress, I will be looking forward to the final version.

A hug from Brazil :D

(Translated from Google translator, sorry)

Deleted 3 years ago

Thank you, i will take a look at how to use butler!

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It seems like the download for Mac is broken, it keeps on saying that the application is damaged

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you extracted the zip file? I uploaded an alternative file

okay

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Still broken

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Thank you for trying. I have investigated and apparently it is a security lockout: Since macOS 10.8, Apple requires applications to be signed before they can be run. However, code signing is a paid process (costing a $99/year subscription, and more if you also want to publish to the Mac App Store). So I cant do more, i'm poor dev xD more info about this problem (and how bypass) here: Disable Gatekeeper on macOS Catalina (10.15) (disable-gatekeeper.github.io)

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Overall pretty good.

Difficulty curve for the non-boss game is good.

Enemies all do quite a lot of damage. Save points are very frequent. Why not just decrease damage and get rid of some save points? It's more interesting to be forced to press on with some damage, than to just forget about it and respawn many times.

It is very hard to hit a whip-swing point, with a vertical straight-up whip attack.

Green alchemist's hitbox seems to be too big, particularly during her dash attack.

The boss fights feel cramped.

Boss damage is severe and they have a lot of life. This makes them feel more grindy, like normal enemies with a large simply numerical advantage, than bosses. That may be "true to form" for this genre, but it feels like imbalance.

Difficulty spikes drastically for bosses.
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Thank you for your comment, this will help me a lot to improve the game :D

Made a video

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nice <3 :3 thanks!!

Show post...

 i want o private contract whit you where we can talk

HI! You can send me email to : dannygaray60@gmail.com

Deleted 3 years ago

Thank you for your comment and video!!! <3

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This is great ! Good job

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Me gusto mucho la beta, algo que cambiaría serían los controles para moverse porque para dar latigazos de manera diagonal es medio complicado, lo demás me gusto, 10/10.

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great game! I hope to see more from this project but given how difficult I find some of this game, I probably won't finish this demo for a while. 

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The game is good, but the filter feels like a way to hide the graphism instead of a real choice of game design.
Everything else goes from just okay to great.

This said, the hidden boss glitched on me, and stopped moving for like 75% of his life points for no reasons.

Thanks for your comment n.n !!!

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Me ha gustado este juego y aplaudo el esfuerzo invertido en él.

Gracias por traernos un buen ejemplar y en español.

Gracias por jugar n.n

Deleted 2 years ago

Thank you :3

This is awesome!!!

thank you :3

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adorei jogo assim q receber irei ajudar no progeto

thaaank you!!!

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Really great metroidvania! It is featured on my Week's Top 5!
Check my video!

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Really nice Castlevania-like game, it has a bunch of classic mechanics but also a lot of new stuff like the alchemy for the whip; the story is also really interesting for what I could gather and the pixelart looks really nice in both enemies and background (Tho I am not a big fan of that filter that's over everything).

Thank you for playing  UwU

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😊👍
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Danny, this is good stuff, keep up the good work bud

she is like kurapika do you think

I don't know xD I haven't see hunterxhunter

So how did you know the name of the anime?

I searched on google lol (I thought you meant a game)

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Haha I was just kidding with you anyway I want to ask you why the game doesn't work on 86 bits only

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I want to thank you for this gem of a game. I'm a huge Castlevania fan and this hit that sweet spot. I cannot wait for the full release of this. Keep at it! 

thank you, I appreciate it !

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Muito bom

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I like the game, god job :)

Thank you :3

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Hii, I've made a video about the game and wanted to share some feedback about it, hopefully it is useful to you ^^

-The idea of the game and the execution is really good.

-The gameplay mechanics are really good and the way they are implemented through the level with it's design is really good to introduce the player into them. I've seen that some small enemies would be better implemented on the game if they had a hitbox a little bit bigger as I've attacked some of them and you can find yourself in a position when you can't attack them correctly.

-The visual style of the game is a "perfect match" with the theme you've chosen for the game and it's core mechanics ^^

Hopefully this is useful to you :D, also if you could subscribe that would help me a lot :)

Regards

thank you so much!!!!

you are welcome ^^

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I love this game, it's clean and the story line is interesting. It took me a minute to get used to the controls but l still had fun. Good work.

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Thank youuuu :3

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You're welcome :)

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Nice

Show post...

nice retro

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Very promising game. 

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Congratulations!

I like these types of genre

Small request... Subscribe to my Channel if you like

 See you soon!

Thank you!!!! :D

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Your game is getting more amazing and beautiful every new release. I wish success to you and already supported the creation. Looking forward to see new releases ^^

oww thank you :3

I really hope your support! :'D

Viewing most recent comments 33 to 72 of 72 · Previous page · First page