Working on Options menu redesign and adding new icons for action buttons


#devlog I'm currently rewriting the code to manage the in-game options, I'm also redesigning the menu, this time using some elements already included in the game engine to make the code shorter and easier to add more options in the future. I have also created a special button that changes its value if pressed left/right, this button supports (yes/no or a list of items like language).

Also, I have revamped the icons for the buttons, previously I drew my own, this time I will be using several icons made by someone else (although I modified some of them).

Unlike other game developers, I don't get bored programming these menus, although there is something that bothers me, the game options is something that is mandatory but nobody values the effort to program this. But if there is an option that is missing or fails, immediately people leave a bad review for it or get angry xD



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