2D side-scroller games and wide screens, a big problem
I have been working hard on making it possible for the gameplay to be placed in the center of the screen regardless of the screen width (and keep the original ratio), the method I had "invented" to achieve this turned out to fail when adding the player camera T.T.
So I did some research and curiously I came across a question I had asked on reddit xD asking about the same problem LOL well, now that I have more experience I was able to understand the answer I had been given on r/godot
And now I'm using a viewport for the gameplay. In simple words, it's like a "second screen", like multiplayer games with split screen (it's the same method) and it seems to work very well, I did a test on android. And now you can place the virtual buttons taking advantage of the entire length of the screen you are running on.
I leave you a screenshot of how I have organized my scenes so that it is comfortable for me to create levels, basically it is a main scene where I add two scenes already prepared, one is the interface (hud, viewport) and the other where all the gameplay elements will be placed (characters, tilemaps etc) and then in the interface code I reparent all GameScenario so that it is inside the viewport.
Get Toziuha Night: Order of the Alchemists
Toziuha Night: Order of the Alchemists
2D side-scroller action platformer metroidvania RPG.
Status | In development |
Author | Danny Garay |
Genre | Platformer, Action, Adventure |
Tags | 2D, Anime, Exploration, Fantasy, Female Protagonist, Metroidvania, Pixel Art, Side Scroller |
Languages | English, Spanish; Castilian, Spanish; Latin America, Portuguese (Portugal), Portuguese (Brazil) |
Accessibility | Configurable controls |
More posts
- Early Access is now available!40 days ago
- Toziuha Night planning lore and map structureDec 22, 2023
- New Gameplay improvements and new areas developedSep 02, 2023
- If you get stuckJun 26, 2023
- New revamped Demo update!Jun 19, 2023
- New Demo release!Jun 01, 2023
- Fan-translations open for Toziuha Night OotAMay 04, 2023
- The end of AlphaOct 31, 2022
- The meaning of "Toziuha Night"Oct 28, 2022
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